Thursday, January 29, 2009

A Sending of Dragons


A Sending of Dragons
by Jane Yolen

A Sending of Dragons is the third book in The Pit Dragon Trilogy by Jane Yolen. Jane Yolen is a great storyteller and has written the best book in the series. The final story starts on the Austar IV planet in the year 2486. The book is highly detailed and easier to follow than the first two books. The story starts a few months after Heart’s Blood has died. Jakkin and Akki are still running from the law and now a mysterious helicopter is chasing them.

Jakkin and Akki have finally found a secure place to raise Heart’s Blood’s five hatchlings. A mysterious helicopter appeared searching for them; with no time to spare they fled. They found a tunnel looking for a place to hide, and met a new dragon and named her Auricle. They followed Auricle until they came to a pool. Because Akki couldn’t swim she stayed behind and Jakkin left with Auricle. Jakkin is then found by Makk, a human, except he was broader and only spoke telepathically. Makk brought Jakkin to a clan where Jakkin is forced to work in a mine. Jakkin has been there for awhile and is asked to help a dragon that is not Auricle, whose birth canal has been seriously wounded. Akki helps Jakkin and the dragon is healed. A few days later the dragon gives birth to five hatchlings.

Jakkin and Akki went to find the pool that they came in at, but instead found another pool with a green light at the bottom. Akki went in and slipped so Jakkin went after her and saved her, but he went underwater another time after saving her, and found a passage outside. After meeting with the Heart’s Blood’s five hatchlings, Jakkin decided to go back to the cave people with Akki. Then a bloody ritual was made and the dragon died and a few babies were placed in the dragon’s womb. Taking no more of this, Jakkin and Akki made a plan to take Auricle and any other hatchlings that were female to the pool. Having successfully escaped, Heart’s Blood’s five hatchlings greeted everybody. Then they are found by the helicopter, but piloting the chopper was Golden, who survived in the cave in another mountain. Golden told them all that happened, and then they flew home.

A Sending of Dragons appealed to me in a couple of ways. I like the bond between the hatchlings and Jakkin. I enjoyed reading it because of the storey’s detailed descriptions in the book. The fact that a teenager started from ‘ground zero’ to having five hatchlings is amazing. What I didn’t like is how the cave people killed dragons, but it was how they survived.

I recommend the book to kids twelve and older, if they like sci-fi and fantasy. This book along with the other Pit Dragon Trilogy books, has dragon fighting scenes and shouldn’t be read by younger kids. The Pit Dragon Trilogy was excellent; I wish she would write a fourth book about any other adventures of Jakkin and Akki.

image from http://www.coverbrowser.com/image/bestselling-sci-fi-fantasy-2006/3578-1.jpg

Monday, January 26, 2009

5 Paragraph Essay Practice

Jacob-The Best Game Designer There Ever Was!



When I grow up I think I'd make a great game designer. I've always enjoyed playing video games. One of my favorite thing to do is thinking about new games. I even have some experience at making games. I'm really good at playing video games, I would love to make new games, and I want to create a game that lets you do whatever you want, therefore, I will be the best game designer.

Playing video games has always come naturally to me. There was that time when I beat my cousin six times in a row. I'm always the best gamer in my family. Whenever I lose I try again. Being able to play video games is the first step along the path to becoming a game designer.

Creating new video games is another thing that I really enjoy. It's so exciting to think and make new games. When I make new games I feel like I'm king of the world. I am to video games as fish is to a fisherman. Being able to make new games for the rest of my life would be fantastic!

Making a game that lets you create whatever you want takes a special talent. I gained a lot of experience by playing a really fun game that lets you do anything. I learned a lot about the way computers work. For example, when my father was taking my computer apart I learned that the mother board controlled most, maybe all of the computer. The time I spend trying to create a game that lets you do ever thing is sure to give me an advantage when it comes to becoming a game designer.

The three most important ingredients required in order to become a successful game designer are being good at playing video games, love to make new games, and wanting to create a game that lets you do what ever, and I have them all. I want to be the best video game designer there ever was. I'm never so happy as when I'm in the midst of games. It's like my friend said, "Jacob you're a computer fanatic." When I think about new games, my heart is filled with joy, and that's why I'll be the best game designer there ever was!

image from http://www.gamesetwatch.com/NGJ08-1.jpg